The making of to my #99frames project by Dino Muhic.
Software used:
Cinema 4D and Octane
X-Particles Skinner for meshing the tail section and loose tissue | x-particles.com
OTOY Octane Render for shading and lighting of all scenes, except the part inside the eye at the beginning. home.otoy.com/render/octane-render/
Compositing was done in After Effects.
The so-called "Mouche Volante" (the little dark worm-like particles you sometimes see in front of you, when you look onto a white space for example) were done with Trapcode Particular for After Effects.
Grading was done in Magic Bullet Looks and Universe, Lensflares with Optical Flares.
This animation by Adam Zimirski was made to study Iray, Nuke and After Effects. Aim was to check the capabilities of Iray and learn the basics of Nuke-u.
This animated short was made by 5 french students of Ecole Supérieure des Métiers Artistiques in 2012. Makers are: Joanne Smithies, Eric De Melo Bueno, Michael Moreno, Hugo Bailly Desmarchelier and Camille Turon.
A revealing VFX before and after of video showing a gathering of city-dwelling deer having a night on the town, in a beer ad called "Nocturnal Migration" by the talented team at Alt.vfx!
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
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