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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
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OK

Blender 2.91 New Features

PR 2020-11-30 08:58 article  > Software

It's the fourth major release in 2020, with improved booleans and cloth sculpting.

Top image: Evermotion Archinteriors vol. 48 for Blender.

The fourth major release in 2020 is here to further improve the user experience, adding powerful new booleans, better cloth sculpting with support for collisions, volume objects modifiers, improved animation tools and so much more.

 

 

 

New features:

  • Introducing collision support for the sculpt cloth brush and filter.
  • Speed up your workflow with quick gestures!
  • The new Sculpt Trim tool lets you cut and even add geometry using box or lasso gestures.
  • Boundary Brush - This brush includes a set of deformation modes designed to control the shape of the mesh boundaries.
  • Pose cloth - The new Simulation Target property allows the Pose and Boundary brushes to simulate cloth effects as you use them.
  • New booleans - Introducing the Exact solver to take care of complex geometry.
  • Volume to mesh - A new modifier for volume objects allows you to dynamically convert them into a mesh, ideal for stylized fluids.
  • Mesh to volume - Convert any mesh into a volume and combine it with the new Volume Displace modifier.
  • The new Holdout option in materials allows you to paint holes in strokes and filled areas.

More about new features on Blender site.

 

Author: PR Editor: Michał Franczak
Tags: blender
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kaushikroy 12:02:39  |  30-11-2020
your tutorial is really great and Thank you for your excellent suggestion,