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E-on software announced the immediate availability of its VUE 2016 professional solutions, together with all commercial versions of PlantFactory 2016.
VUE 2016: Create Seamlessly Integrated Natural 3D Environments
VUE 2016 is packed with new features and advancements that accelerate modeling and animation, enabling computer graphics, artists, and others to seamlessly enrich their natural environment and standout visuals for their movies, games, and architectural landscape.
Key new features in VUE 2016 include:
Integration: Export almost any assets, including full scenes and EcoSystem populations
xStream Convert tool: render your scenes with any renderer such as RenderMan, Arnold, Octane, VRayRT, etc.
Heightfield Terrains: New Terrain Modeling technology, more flexible and a lot more Powerful!
Multiple Global EcoSystem Layers, that can be saved as EcoPainter Brushes
PlantFactory Variations: Easily and quickly add more realism to your scenes and improve productivity at the same time!
Fully customizable workspace and HiDPI display support
The VUE product line has been used in hundreds of feature films such as “Minions,” “Jupiter Ascending,” “The Avengers,” “Avatar,” “How to Train your Dragon,” “Kung Fun Panda,”; triple-A games such as “StarCraft Legacy of the Void” and “Call of Duty Modern Warfare 3,” and many other TV shows and commercials. VUE gained a worldwide reputation for its advanced technologies for the creation of Digital Nature.
PlantFactory 2016: “Create, Refine, and Export high-quality animated 3D Plants”
PlantFactory is an innovative 3D vegetation modeling, animation, and rendering software developed for the CG, SFX, architecture and gaming communities. Key new features in PlantFactory 2016 include:
Growth Simulation: Easily generate geometry using a biologically inspired growth simulation
PlantFactory Variations: Easily and quickly add more realism to your scenes and improve your productivity at the same time
VUE xStream and Infinite 2016 are immediately available in English for 64 bit versions of Windows XP, Windows Vista, Windows 7, Windows 8 and Windows 10, and on Mac OSX 10.6+ (Mac Intel only). VUE xStream 2016 is natively compatible with the following renderers:
3ds Max 2011 to 2017: MentalRay (integrated and MR satellites), V-Ray
Maya 2011 to 2017: MentalRay (integrated and MR satellites), V-Ray, Maya Software
Softimage 2010 to 2015: MentalRay (integrated and MR satellites)
Cinema 4D R13 to R18: native renderer
LightWave 9.6 to 2015: native renderer
With the new Conversion tool in VUE xStream 2016, VUE xStream scenes can also be rendered with any non-natively supported renderer such as RenderMan, Arnold, Octane, VRayRT, etc.
Availability:
PlantFactory Producer, Studio, Designer, Artist and Exporter 2016 are immediately available in English for 64 bit versions of Windows XP, Windows Vista, Windows 7, Windows 8 and Windows 10, and on Mac OSX 10.6+ (Mac Intel only).
The VUE 2016 and PlantFactory 2016 Personal Learning Editions are scheduled for release in the coming month to date.
The VUE 2016 Product line for 3D Artists (VUE Pioneer, Esprit, Studio and Complete 2016) are scheduled for release in Q4 2016.
Working in CG and archviz often means balancing creative intent with production realities. Human presence can support scale, context, and clarity, but it also adds another layer of decisions. Ready-made 3D character assets help keep visual focus where it belongs without expanding the project scope beyond its real needs
In professional visualization, buildings are more than background elements. They define context, scale, and clarity for industrial and commercial projects. Well-prepared 3D building models help viewers read a scene instantly and understand its purpose without relying on technical descriptions or supporting text
The production pipeline in CG and visualization is built on a sequence of clear decisions. Each stage depends on how information is defined, shared, and preserved. 3D models serve as digital assets that translate abstract ideas into structured visual data and consistently carry them through to the final render
In professional CG and architectural visualization, efficiency depends on structured decision-making and reliable resources. Using grouped 3D assets allows us to focus on scene logic, composition, and project consistency instead of repetitive asset preparation and library management.
3D furniture models support structured, predictable interior design workflows in professional archviz. In projects where deadlines, coordination, and visual consistency matter, ready-to-use assets reduce friction and enable teams to focus on spatial decisions rather than repetitive preparation.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
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