Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

ZBrushCore announced.

Press release 2016-09-05 08:48 article  > Software

Pixologic announced ZBrushCore, a streamlined version of ZBrush designed for all artists and enthusiasts of both traditional and digital art.

At its heart, ZBrushCore functions the same as ZBrush. Every skill and technique learned and applied in ZBrushCore will carry over seamlessly to ZBrush. Pixologic will officially unveil ZBrushCore for both Windows and Mac OS during the ZBrush Summit starting September 30th, 2016.

Untitled_evermotion_7.jpg

Follow discussion thread on ZBrushCentral.

Author: Press release Editor: Michał Franczak
Tags: pixologic
You may also like...
3D character models: when to use ready-made assets instead of custom designs

3D character models: when to use ready-made assets instead of custom designs

Working in CG and archviz often means balancing creative intent with production realities. Human presence can support scale, context, and clarity, but it also adds another layer of decisions. Ready-made 3D character assets help keep visual focus where it belongs without expanding the project scope beyond its real needs
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.