We are more than an asset library

Watch our Showreel
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode
    ✔
Making of "Longing for Wilderness"

Making of "Longing for Wilderness"

Marc Zimmermann 2016-06-28 14:46 article  > Animation

360° experience made with Cinema 4D and After Effects.

'Longing for Wilderness' takes you from the noisy city trough the slowly transforming forest to a wild and airy landscape. It seeks to express our desire to turn off everyday turbulences and experience nature in its rawest form - an opportunity getting increasingly rare these days.

This VR short is a personal project created in cooperation with the Institute of Animation, Visual Effects and Digital Postproduction as part of their VR NOW Initiative.

Read more about making of Longing for Wilderness on Marc Zimmermann's blog.

Author: Marc Zimmermann
Tags: wilderness
You may also like...
Veras 5.3 Adds Node-Based Workflows: Parametric Control Comes to AI Rendering

Veras 5.3 Adds Node-Based Workflows: Parametric Control Comes to AI Rendering

Veras 5.3 introduces NODES, a visual workflow builder now in Beta that lets users generate parametric geometry and bake it directly into Revit, Rhino, or SketchUp. The system shifts Veras from rendering-first to a full generative design platform with interactive design tools.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.