This tutorial is intended for artists new to Zbrush and interested in learning more about organic modeling techniques.
In this six part tutorial series, Isaac Oster breaks down the process for modeling an elephant in Zbrush. Reference images, alphas, and brushes used in this project are available at isaacoster.com/elephant_resources.rar
Michael Knowland demonstrates sculpting realistic cloth for games. Brad Smith shows tiling-textures for production. Frank Tzeng shows ho to sculpt realistic human faces.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
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