233414233415 For this project I wanted to make exaggerated FOV, imitating typical GoPro filming from beach resorts, showing both the seabed with its underwater life, and also capturing beach shore. It was a good excuse to use Substance Painter on an archviz project because it is rarely useful in my regular orders and it was fun to play around with generators and brushes a bit. Other stuff was made as simple as it can because I had a limited amount of time to work (4 days) on the image, so this time without the huge abundance of detail and matte-painting. Because of the chosen FOV, however, I had to make the underwater part partially in 3D, but add a human presence in Photoshop
Posted on 28.06.2021
KTRN
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