Hey people . i don wana talk to much ...i'll try to explain my problem. I have a coke bottle with a big splash around it. The camera is moving about 120 degrees where nothing is moving. i took only one frame of the mesh. I rendered 75 frames and i got a loooooot of flicker on the mesh like aloooot lol. then i increase the max subdivisions to 24 in the A.DMC. a lot of flicker has gone but inside the blue circle is where the flicker remains. a brief of my settings : AA filter : area . size : 1.7 AA : adaptive dmc . min 1 max 24. threshold : 0.001 color mapping: reinhard dmc sampler: noise threshold : 0.005. GI: primary : irr map secondary : light cache. i made a map for the irr map as multiframe incremental and the light cache is computed for everyframe. I'm not using any hdri . just vraylights and self-ill boxes. Wat do u think? thanks Attached files flicker.jpg186890
Posted on 16.08.2017
Ahmed Talib
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