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Project Neon Ghost

A Full CGI Study in Cinematic Urban Design, Light Interplay and Atmospheric Ambiance. The Porsche was a low poly mesh, so I had to fix it up and create all the shaders including the raindrop effect. Used V-Ray RT as the main production renderer with a single GTX 1070 while a 960 for viewport, and created all the environment from scratch. I've tried to simulate all the intricacies of a modern flagship ILC and finished it up mainly with Photoshop Camera RAW in 32-bit mode. Took 5 days to complete and the 6th for rendering and post production. If I had a 4x1080Ti rig, I'd've aimed for a short animation with this setting. Full Resolution is @ 4000x1667px Behance: https://www.behance.net/gallery/53696399/Project-Neon-Ghost CGSociety: http://noxyl.cgsociety.org/art/porsche-3ds-max-gt3-v-ray-new-york-photoshop-noxyl-rain-neon-project-ghost-1747658 ArtStation: https://www.artstation.com/p/NkRON

Posted on 13.06.2017

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LYCAN17 LYCAN17
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