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Glass rendering issue (Splotchy) and render region question

Hello everyone, I'm creating a bathroom scene and have two sliding shower doors which are overlapping. These doors are not touching but are close to one-another because the frame width. The problem that I'm having is where they are overlapping and is producing weird cloudiness between them. I'd really appreciate any help to solve this problem:) Thank you, Also, can someone explain to me why the render region produces at a much higher quality than rendering a whole image? I'd like to fix/adjust things and render just parts of the image, but the render region option is in consistent with the render.

Posted on 05.01.2017

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Dmonty Dmonty

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