156634 Hello, last minute entry, RGB-Loft in, let´s say... Rotterdam! Loosely followed some reference images to generate light flooded shed interior. Surface, furniture and assset equipment more on the eclectic side of things, coloured up to spice rigid concrete structure. Modelling, UVS, Texturing(part of), Shading, Rendering done in Cinema4d R12 All models and some textures self-created, Additionel Tex: Textures.com and some cc-zero from various sites Rendering c4d-oldskool 5 bounce IrradianceCache No brute force algo was harmed during production (except AO pass -50 % Contrast) Multipass Render to inspect various channels Postproduction with gimp 2.8. in badass 8-bit, to fix some minor glichtes, colorbalance and contrast. Minimal Lens-effects and optical phenomena added. Thanks to evermotion & sponsors for the opportunity, Have fun!
Posted on 26.01.2016
polygonsoul
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