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Eleanor

I decided after several years chosen a project that have many challenges for my personal project and Eleanor was create. The reason for choice Eleanor due to challenges such as anatomy, hair, clothing, as well as environment. . I used Maya to base model, and I Made base Mesh of Cloth in Marvelous Designer and All of the details been made in ZBrush.*Texture in ZBrush and Mari other texture was Fix*in Photoshop. Lighting and rendering done in Maya with V-Ray. hair with Maya and composite layer and Final output by Photoshop! more detail in my website... 141369 http://www.hit-fx.com/wp-content/uploads/2015/08/Light-Test.jpg

Posted on 22.08.2015

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