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Glassware

the glassware are done in zbrush, broken glass in rayfire, Corona v6, photoshop and after effects :) I use the zdepth pass to have more control on the dof. and some elements like refract and reflect. overall just 80 passes.. there's still noise on those glass mats but i think its just enough. 137597 137598 thumbnail 137596

Posted on 17.05.2015

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cgdigi cgdigi
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