Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
As part of our ongoing in-house development, we are working on new ways of creating dynamic and engaging content. This image represents a blend of different tools that we used to pull together the final result. Digital sculpting, advanced materials, floating point workflow.. these are all elements that help us to create high-quality imagery for our clients' needs.
Software: We used Blender to sculpt the melting ice. Fluid simulation is possible in this setting but we found the greater level of control that sculpting offers, fit the bill. This was rendered in Cycles using the new Principled shader. The development that is hap
Posted on 25.02.2019
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