Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
Made for a Wolverine game cinematic in 2008. It's the Three Mile Island nuclear plant, but the kind of bunker in the foreground doesn't exist in reality. For the right part I was inspired by the Chernobyl's reactor sarcophagus, which I found very interesting visually.
Software: 3DS Max, Photoshop
Posted on 06.09.2010
bakho


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