Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
Another personal work. Sculpted in ZBrush, Re_topology in TopoGun, UV in UVLayout, Textured in Substance painter & Rendered by Arnold Renderer in Maya. Thanks.
Software: ZBrush, maya, topogun, uvlayout, substance painter, Arnold renderer
Posted on 10.09.2018
Ehsan_Darvishi
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