Open Hand is my latest personal project, this time I wanted to present it in a different way. I imagined it as a virtual reportage of a place that has always fascinated me but I haven’t visited yet. The fact of not having been there, lived it and known it, has allowed me to not be influenced in any way, and this has allowed me to imagine the sculpture as if it were a theatrical scene to be manipulated. For me is important to think the render like a virtual photo and not like only a digital image. I previsualize each image in my mind, choosing the parameters to use to get the result I want. In these images there is no post production, I thought of everything before, as I do when I shoot with my analogue cameras. You can see the entire reportage on my website: https://gionacg.wordpress.com/2018/01/03/open-hand/
Software: 3ds Max, Corona Renderer, Substance Designer
Posted on 05.01.2018
giona4

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