Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
The Hunter is my new character. I used 3DMax for modeling, rig and render. Mudbox for modeling and Texture and Photoshop for color correction. This character is for a project I am doing, with this image I tried to show the power and soul of this dragon called Hunter. I used a displacement map and Mental Ray to render.
Software: 3DMax, Mudbox and Photoshop
Posted on 19.07.2010
banzato
LEAVE A COMMENT
COMMENTS