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Oldman

Hi! The base mesh was done in Maya and the details are sculpted in Zbrush. I used Maya HairSystem and fur for the hairs. The shading, lighting and fur was finally rendered on Mental Ray. I hope you like it!

Software: Maya_Zbrush_Mentalray_Photoshop

Posted on 07.08.2015

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Mosayyeb Mosayyeb
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