Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
After facing the repercussions of our neglect, green factories would become humanity's last gasp. This work contrasts humanity's capacity to create, versus its ability to destroy. In 50 years we might look upon old structures of the past from our green islands, where nature is recentralized in our lives. Programs used: 3dsmax, Vray, Photoshop. Assets: Kitbash3d-everycity(buildings, destroyed using rayfire), Evermotion(buildings,plants,stones)
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