ZBrush 2019 - All New Features

Press release 2019-03-06 08:41 article  > Software

Zbrush 2019 comes with major new features allowing artists to work even faster, especially focusing on creating hard-surface shapes.

ZBrush 2019 contains all new enhancements in rendering with the introduction of Non-Photorealistic Rendering (NPR), an entirely new way of creating models with Snapshot3D, up your workflow with Folders, updated automatic retopology with ZRemesher 3.0, a Universal Camera system, and last by not least, 2 new plugins: ZColor and Intersection Masker! New licensing options are available including subscription.

While working, or as a final during creation you will be able to produce stunning nonrealistic rendering with instant feedback. ZBrush 2019 also helps you to be more efficient with its new Folders organization system, it's rewritten automatic retopology tool, and a new camera system. 

  • Non-Photorealistic Rendering (NPR) - See your 3D artwork in a whole new way with the new NPR system. Give that final 3D sculpt a hand drawn 2D style and even take your sculpted creations into the pages of a comic book.

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  • Snapshot3D - Spotlight v1.0 gave artists the capability to project any texture's color information onto a sculpted surface as PolyPaint. It also allowed the very same textures to be applied to the surface of any model as sculptural details.
  • ZRemesher v3.0 - Automatic retopology toolset has been a key component in the modern ZBrush artist's workflow. It now goes to the next level with ZRemesher v3.0. The enhanced systems can maintain creased edges and automatically detect sharp surface angles, ideal for mechanical models. The result is also a more efficient final polygon count... with an increase in speed
  • Folders - Speed up your productivity with the efficient new Folder System. Far more than an organizational tool, this feature also makes it possible to apply actions to all contained meshes at once such as Move, Scale, Rotate, Duplicate, Delete, Hide/Show PolyPaint, Live Boolean and more.

 

 

Author: Press release Editor: Michał Franczak
Tags: zbrush
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