Using normal maps in 3ds Max

Autodesk 2016-01-12 15:38 tutorial  > 3ds MAX  > texturing

In this tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. 

It’s a technique used mostly for gaming but can also be applied to architectural visualization or in any situation where interactive playback is required.

 

 

 

 

 

 

Author: Autodesk Editor: Michał Franczak
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