Making of Winter Scene

Cihan ÖZKAN 2014-10-20 10:30 tutorial  > 3ds MAX  > modeling

Winter morning in the village. Tutorial for 3ds Max, V-Ray, Photoshop.

This tutorial was made by Cihan ÖZKAN. Visit artist's site:

In the beginning, my objective was to create an avenue hosting old buildings in a rural area. I wanted to set forth a winter scene, the early hours of a morning with plenty of snow and a sense of warmth radiating with the lights of the houses. During my work, I utilized the software Autodesk 3d MAX, V-Ray and Adobe Photoshop. The work took about 2 to 3 weeks. This can be described as a work that I made for recreation, by utilizing the leisure time I had between my daily routine works.


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From the internet, I started to examine related pictures and I particularly focused on the elements of snow, the piling effect created by the wind and the accumulation of snow on trees.



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Usually, I draw small sketches for buildings. These form a basis that I use during the modeling process.


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Afterwards, I start to create my model by drawing Box from 3dMAX basic objects.


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At this stage, I utilize the flexible tools (Extrude, Bevel, Bridge, Chamfer) offered by Poly Modeling.


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After roughly forming the buildings, I start trying compositions by gathering them in a single scenery, and in this way I complete my works in broad strokes.


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In order to emphasize on the accumulation of snow on tree branches and trunks, I used the particle system offered by 3d Max.


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While modeling the icicles on the eaves, I once again used poly modeling tools by taking the basic box object as basis, and later on I obtained the result through Turbo Smooth and Noise.


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I used similar modeling methods also for the streetlights, electric poles, the sitting bench and the other descriptive model pieces.


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In order to create the terrain, I used Mesh Displace implemented on Plane. This tool has provided me with ease and flexibility particularly in creating the footprints on the snow.


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Wire render state of the scene.



The samples of some of the materials I used in my work can be seen below.


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Snow material.


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Wall material.


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Glass material.


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Ice material.



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For general lighting, I used HDR image in combination with Vray Dome Light. The lighting effect created through HDR helped me in imitating the sunrise in the morning.


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In order to provide the interior lighting effect from the buildings, I used orange Vray Plane lights.


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As for street lighting equipments, I used Vray Sphere Light.


V-Ray Camera:

  • f-number 5,0
  • vignetting 1,2
  • white balance Neutral
  • shutter speed 200
  • film speed ISO 100

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V-Ray Camera settings.


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Render settings


Post production

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Render final state.


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Photoshop adjustments. Glow effect was applied on street lamps.


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Color correction.


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Final state.

Thanks for reading!

Cihan ÖZKAN. Site:


Author: Cihan ÖZKAN Editor: Michal Franczak
Tags: 3dsmax winter exterior
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Abdemirkir11:08:16  |  20-10-2014
Elinize sağlık çok güzel bir çalışma olmuş.
3D_Animator13:10:37  |  20-10-2014
arslan5714:18:50  |  20-10-2014
Tebrikler Emeğinize sağlık güzel bir çalışma olmuş.
artofillusionist16:15:07  |  20-10-2014
Amazing and idyllic winter scene!
archi12319:05:53  |  20-10-2014
Thanks :)
xspace creative08:10:09  |  21-10-2014
Wow. Thank your very much for this detailed making off. Absolutely great work! Now I am prepared for the winter season. :)
ermanyuce08:36:03  |  21-10-2014
Really Amazing. Good work and thanks for tutorial.
eferaldo04:19:18  |  22-10-2014
very inspiring! thanks for tutorial!
Vizcatz10:32:18  |  22-10-2014
Thanks a lot for sharing this very fine tutorial. I have been into CGI since 3D Max V/2,5 and at that time, there were no tutorials, we had to learn all from books. I hope you accept I share this toturial in my Google+ group "3D Max for beginners ( ) Thanks again for sharing, Best regards Michael Peters
Vizcatz10:33:21  |  22-10-2014
I am sorry - I think the link were wrong :-(
sofron13:09:44  |  23-10-2014
okmijun00:34:20  |  24-10-2014
Excellent tutorial!
Piash07:44:13  |  30-10-2014
Will u please tell me what was the min and max value for the adaptive image sampling of the final rendering? Excellent work by the way... (y)
jatupol02:27:35  |  01-11-2014
Excellent tutorial Thanks :)
never1991_no107:34:22  |  11-11-2014
Alaadeen6415:10:22  |  20-11-2014
man ur the best :) i like so much ur work
idaro19:13:46  |  20-11-2014
Very nice work!
smebt22:03:09  |  28-01-2015
preston12:48:46  |  06-04-2016
thanks bro nice work
fede438311:59:32  |  13-12-2016
Really nice!! I would really like to see the Paarticle System setting for the snow
dorcasmelda10:31:34  |  21-02-2020
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