1. Join Date
    Jul 2007
    Posts
    532
    #1

    New feature: Fog and Aerial Perspective

    Both of those are put as post process. They can be set in Final tab. Both needs Z-buffer to be preevaled and are scene scale sensitive (however settings can fix bad scale).

    Fog is easy to set. You can give own color and set a distance on which that color will cover whole pixel color. Density tells how fast fog arises. You can also exclude your background (sky/envmap) from fog.

    Aerial perspective is a bit experimental code. You can only set scale here and it will bleed distant pixels based on sky settings.
  2. Join Date
    Jul 2007
    Posts
    532
    #2

    Sorry for not so sophisticated scene, I'm just a programmer
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