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  1. Join Date
    Jul 2011
    Posts
    29
    #1

    Schuler Villa

    Hi all, this is my latest learning about rendering in 3dsmax and vray.
    Schuler Villa
    Architect : Andrea Pelati Architecte
    Created using 3dsMax, Vray, Photoshop.
    CnC are most welcome.
  2. Join Date
    Apr 2010
    Posts
    537
    #2

    very nice works__________congratulations
  3. Join Date
    Jun 2011
    Posts
    16
    #3

    My 2012

    Hermes flagship store thank you can love
  4. Join Date
    Aug 2008
    Posts
    509
    #4

    very nice work mate
    the first image is not the same level as the others though
    i think the car is not set right on the ground

    good job !
  5. Join Date
    Jul 2011
    Posts
    29
    #5

    @khoa DM: thanks man
    @cxcx22 : haha,thx dude ^_^
    @Omer Deutsch OD: haha,thx man i agree with you.
  6. Join Date
    Apr 2009
    Posts
    19
    #6

    great JOB !

    . . . hope that you could share your tip and trick privately . .

    . .salam Sukirno !
  7. Join Date
    Aug 2008
    Posts
    509
    #7

    also the car is too clean for this scene
  8. Join Date
    Feb 2004
    Posts
    252
    #8

    salam sukirno and yes I am wait for your invitation cheers....
  9. Join Date
    Apr 2009
    Posts
    19
    #9

    Quote:
    Originally posted by: nanang
    salam sukirno and yes I am wait for your invitation cheers....
    . . . sukirno . .?! . .
  10. Join Date
    Jun 2007
    Posts
    423
    #10

    Very nice lighting and overall composition-like it all!
  11. Join Date
    Feb 2010
    Posts
    181
    #11

    great work...nice lighting
  12. Join Date
    Mar 2004
    Posts
    46
    #12

    wow.... its just amazing..... v.nice God Bless you.

    but one thing i am really wondering about, what machine u r using? i have i7 2600k, 16GB Ram, GTX 580, but in my case if i add just a single HD tree, my view port gets too slow when i use orbit, even i switch wireframe to shaded , please tell what is wrong with my system and one more thing, your system specs, and how do u handle these millions or trillions of polygons and rendering. ... plz plz plz help me plz.
  13. Join Date
    Mar 2006
    Posts
    82
    #13

    edan!! this great work sarap!! awesome rendering gendeng!!
  14. Join Date
    Jul 2011
    Posts
    29
    #14

    @antterrock n nanang:hahaha,thx bro you two is my inspiration @_@
    @Omer Deutsch OD:maybe yes,but im really like with the "mr.bean and the car" haha
    @galaites07:thx very much
  15. Join Date
    Jul 2011
    Posts
    29
    #15

    @gabrieleb:thx man
    @gunarchi:thx,God bless you too!for render using 2600k,16gb,gtx570 and no any problems with that.polygons count different each scene (1 cam 1 scene) and the polygons average 10 millions!for modelling just using Q9300,6gb,gtx 460 and no problems too!
    @buset_buzet:hahahaha,thank you
  16. Join Date
    May 2011
    Posts
    993
    #16

    wow amazing results, great job ..
    I love the grass ..
    best regards
  17. Join Date
    Apr 2012
    Posts
    5
    #17

    Very nice lighting and overall composition-like it all!
  18. Join Date
    Jul 2011
    Posts
    29
    #18

    thanks

    Quote:
    Originally posted by: dpstudio
    wow amazing results, great job ..
    I love the grass ..
    best regards
    thanks for your appreciation
  19. Join Date
    Apr 2011
    Posts
    15
    #19

    wuaaa i am very proud of both of you.congratz om.
  20. Join Date
    Oct 2010
    Posts
    5
    #20

    beautiful speeches like the grass too
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