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  1. Join Date
    Nov 2005
    Posts
    129
    #1

    Mountain Villa

    Hi all,

    one of our last projects. Destroy it!

    SHORT MOVIE ON VIMEO: https://vimeo.com/42774798




















    Last edited by cecofuli; 2012-05-29 at 09:57 AM.
  2. Join Date
    Dec 2004
    Posts
    1,491
    #2

    Not a lot of things to say here..Great work! Congrats!
  3. Join Date
    Mar 2005
    Posts
    416
    #3

    what did u use for the color variation of the grass ?
    looks awsome except some vegetation in foreground.
  4. Join Date
    Aug 2011
    Posts
    108
    #4

    enjoy it ! I like vegetation & lighting . keep it up pro !
  5. Join Date
    Jan 2010
    Posts
    61
    #5

    awesome... congrats sir...
  6. Join Date
    Jul 2007
    Posts
    237
    #6

    very detailed work. GREAT!
  7. Join Date
    May 2009
    Posts
    252
    #7

    great work,i like it...!
  8. Join Date
    May 2006
    Posts
    63
    #8

    i hate you !..............
  9. Join Date
    Nov 2005
    Posts
    129
    #9

    Thank you, friends. The grass variation is made by Multiscatter, by using "Object Color" parameter. Yes, some foreground vegetations, sometimes, are not very detailed!
  10. Join Date
    Sep 2008
    Posts
    702
    #10

    Well done....just a few issues if i may.The wooden planks are to big, the leaves on the sidewalk are also a bit out of scale plus the sidewalk itself looks a bit fake......maybe its the overbrightness of the texture............anyhow would love to see some dusk shots and over all good job!!!!
  11. Join Date
    Nov 2005
    Posts
    129
    #11

    About the leaves on the side-walk dimension, I think is correct. http://www.barbaragozzi.it/wp-conten...ttembre_03.jpg . The wooden planks are by CAD draws But I must to ask to the architect. The side-walk need a little more work, I think. The job is finish and, fortunately, close ^__^
    Last edited by cecofuli; 2012-05-25 at 02:02 PM.
  12. Join Date
    Aug 2010
    Posts
    86
    #12

    great work , scenery looking gently
  13. Join Date
    Nov 2011
    Posts
    82
    #13

    everything is greaaaaaaaaaaaaaaat .
  14. Join Date
    Oct 2010
    Posts
    73
    #14

    Mammamia che spettacolo!!very good! Perfect work! *****
  15. Join Date
    Aug 2011
    Posts
    21
    #15

    The only word that comes to mind is; wow. The surroundings are truly amazing. As said before, the foreground vegetation (on the side) is the only thing that I feel could improve the renders. Seems like Itree models.

    Would you mind sharing your multiscatter settings? Somehow I'm still struggling to get grass that looks half as good as yours.
    Last edited by GBViz; 2012-05-26 at 09:18 AM.
  16. Join Date
    Sep 2009
    Posts
    456
    #16

    awesome... congrats.....................
  17. Join Date
    Nov 2005
    Posts
    129
    #17

    GBViz GBViz: I don't knwo: Imodels, Evermoton, Onyr or Xfrong. We have a huge tree library "ready to go". But yes, I must only add some nice DIFFUSE+OPACITY maps in some trees shader I think some trees models have only diffuse color
    multiscatter settings: Mmm... nothing to special. But use a very optimize gress models. For example Igrass is very good, but they have too much polygons for a big lawn. But yes, we spend days and days to find the right mix for geometry and shader. It's not easy. You must make a lot of test!



    Last edited by cecofuli; 2012-05-26 at 12:08 PM.
  18. Join Date
    Dec 2011
    Posts
    70
    #18

    vray nice,it's very real
  19. Join Date
    Nov 2005
    Posts
    129
    #19

    Thank you thinkbox
  20. Join Date
    Feb 2008
    Posts
    299
    #20

    awesome leaf material Francesco... Give to us some tips about it!
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