Page 1 of 2 12 2 | LAST
  1. Join Date
    Oct 2009
    Posts
    318
    #1

    How to save a life - Mechanical Life

    Hi guys, here's my concept sketch for Mechanical life.

    "How to save a life" is a story about Dr. Smith and his friends Lovbo and Theodor. Dr. Smith is the one who discovered that there lives depends on the winder, and responsinble for assembling parts from new or old tin can toys like Miss Mila.

    My concept is about vintage mechanical tin can toys.

    REFERENCE:
    http://www.youtube.com/watch?v=p19S68jzP8o

    PORTFOLIO- http://cgdigi.cgsociety.org/gallery/
    Last edited by cgdigi; 2012-06-05 at 04:39 PM.
  2. Join Date
    Oct 2009
    Posts
    318
    #2

    here's an update ^_^ im using 3dsmax 2012 and zbrush for detailing and texturing.
    Last edited by cgdigi; 2012-05-09 at 09:03 PM.
  3. Join Date
    Oct 2009
    Posts
    318
    #3

    here's a test lighting ^_^ playing with layers
    Last edited by cgdigi; 2012-05-07 at 06:09 PM.
  4. Join Date
    Oct 2009
    Posts
    318
    #4

    some ideas on the color correction
  5. Join Date
    Oct 2009
    Posts
    318
    #5

    update for LovBo, next would be the props for the scene
  6. Join Date
    Oct 2009
    Posts
    318
    #6

    update for lovbo, next modelling would be the tin can doctors.
  7. Join Date
    Oct 2009
    Posts
    318
    #7

    heres an update for the background props, some are from archmodels and the materials were converted to Nox.

    PORtFOLIO-- http://cgdigi.cgsociety.org/gallery/
    Last edited by cgdigi; 2012-05-10 at 08:27 PM.
  8. Join Date
    Jan 2009
    Posts
    50
    #8

    Very brave camera angle, keep on working, cgdigi!
  9. Join Date
    Oct 2009
    Posts
    318
    #9

    thanks mookie..

    another update for the 3rd character " Dr. SMITH "
    Last edited by cgdigi; 2012-06-08 at 09:48 AM.
  10. Join Date
    Oct 2009
    Posts
    318
    #10

    some test renders, i think ill be changing the camera angles. ^_^
  11. Join Date
    Sep 2009
    Posts
    61
    #11

    Hi cgdigi,

    It's looking great, also like the 1st image very much, altough it is a bit too dark.

    Cheers
  12. Join Date
    Dec 2004
    Posts
    1,488
    #12

    Great work so far! I really like it!
  13. Join Date
    Oct 2009
    Posts
    318
    #13

    fkoehler-- thanks man
    annkos-- thanks ^_^
  14. Join Date
    Oct 2009
    Posts
    318
    #14

    hi guys, it seems i have some problem on downloading the pdf file for the NOX guide.. does anyone also have the same problem?
  15. Join Date
    Sep 2009
    Posts
    61
    #15

    Hi cgdigi,

    No problems here, it's working fine (http://www.evermotion.org/files/noxR.../NOX_guide.pdf)...

    Cheers
  16. Join Date
    Oct 2009
    Posts
    318
    #16

    fkoehler-- thanks a lot men.. ^_^
  17. Join Date
    Oct 2009
    Posts
    318
    #17

    here's an update for Dr. Jacob. next is Miss Mila
  18. Join Date
    Jul 2007
    Posts
    532
    #18

    cgdigi: keep in mind that guide is written using some old version. You have to take into account changes that was made since then. Here is change log thread:
    http://www.evermotion.org/vbulletin/...ad.php?t=87774
  19. Join Date
    Oct 2009
    Posts
    318
    #19

    Quote:
    Originally posted by: marchewa
    cgdigi: keep in mind that guide is written using some old version. You have to take into account changes that was made since then. Here is change log thread:
    http://www.evermotion.org/vbulletin/...ad.php?t=87774

    thanks a lot Marchewa ^_^
  20. Join Date
    Oct 2009
    Posts
    318
    #20

    here's a render update, some test without the main light, i really love the BLEND menu of NOX and its post.. really nice and easy to use. only the settings on how to reduce the noise of my scene. does anyone has some tips and tricks to achieve a clean render? ^_^
You need to be logged in to leave a comment. You don't have account? Register now.
Page 1 of 2 12 2 | LAST
Best of Evermotion
The best works from the Forum Gallery picked by Evermotion staff