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  1. Join Date
    May 2012
    Posts
    2
    #21

    nice! what software is that?
  2. Join Date
    Apr 2011
    Posts
    27
    #22

    Quote:
    Originally posted by: mookie
    Funny concept, I really like it! To add some personality to your model I would rotate mantis' eyes a bit in order to make it squint.
    Thank you mookie. I will rig the eyes the proper way for the final stage.:-)
  3. Join Date
    Apr 2011
    Posts
    27
    #23

    Quote:
    Originally posted by: Andriy B
    nice! what software is that?
    It is modo 601. The Best est modeling software. :-)
  4. Join Date
    Apr 2011
    Posts
    27
    #24

    Quote:
    Originally posted by: plastmassive
    Great looking mantis, Tomerk! the joints look very realistic,)
    Thanx plastmasive. I will rig this mantis later for animation. So it have to be realistic. :-)
  5. Join Date
    Apr 2011
    Posts
    27
    #25

    Here are some UV wips.
  6. Join Date
    Apr 2011
    Posts
    27
    #26

    And here are NOX renders. Last render took 5 hours.
  7. Join Date
    Jul 2007
    Posts
    532
    #27

    AA issue on emitters. Maybe AA weighted filter in Post tab would help a bit.
  8. Join Date
    Apr 2011
    Posts
    27
    #28

    Nox proof to be good renderer. Especially on metals.
    Thanks everone for warm comments and best of luck to you!! Thanks to Evermotion team for providing such an inspiring and motivating competition.
    Here are my final entry images.Thanx for watching :-) and see you soon.
    Last edited by tomerk; 2012-06-11 at 11:41 PM.
  9. Join Date
    Apr 2011
    Posts
    27
    #29

    Quote:
    Originally posted by: marchewa
    AA issue on emitters. Maybe AA weighted filter in Post tab would help a bit.
    Thank You marchewa I will try. :-)
  10. Join Date
    Nov 2009
    Posts
    23
    #30

    cool
    I prefer your last render
  11. Join Date
    Jul 2007
    Posts
    532
    #31

    tomerk: Have you made any postproduction in external software? Would you share 'before' version if yes?
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