Page 1 of 2 12 2 | LAST
  1. Join Date
    Aug 2008
    Posts
    248
    #1

    Dark Blood entry - Mechanical Life

    Welcome all.

    I started with one of the reference photo. I want to show how our daily exercises , duties can be mechanical.

    Let's go!
  2. Join Date
    Aug 2008
    Posts
    248
    #2

    Day 2

    Little modeling.
  3. Join Date
    Aug 2008
    Posts
    248
    #3

    day 3,4,5 - do nothing

    Day 6

    Looking at other users entries I am glad of the level and skills in this competition.

    today I focused on "carpaint" shader which will be rusty. To feel how it is when you back to home in late autumn in warsaw , watch video. I love konstal 13N sound.

    Little modeling update. shader test coming soon.

    http://www.youtube.com/watch?v=8Qd9iGOmktw
    Last edited by Dark Blood; 2012-04-30 at 12:08 AM.
  4. Join Date
    Aug 2008
    Posts
    248
    #4

    Day 10

    Little modeling update
  5. Join Date
    Dec 2006
    Posts
    194
    #5

    nice modeling, keep going
    !
  6. Join Date
    Aug 2008
    Posts
    248
    #6

    Day 15

    Little modeling update.

    + environment idea. this bridge will help me cover majority of the background in order to cut production time
  7. Join Date
    Jan 2009
    Posts
    50
    #7

    Good progress, keep it going, Dark Blood!
  8. Join Date
    Oct 2009
    Posts
    318
    #8

    looking forward to the final model. ^_^ keep up the good work
  9. Join Date
    Aug 2008
    Posts
    248
    #9

    day 20
    environment modeling
  10. Join Date
    Aug 2008
    Posts
    248
    #10

    Day 29 from 50.

    Follow up last modeling
  11. Join Date
    Jul 2007
    Posts
    532
    #11

    So much detail I'm impressed. Will it be so much visible on camera frame?
  12. Join Date
    Aug 2008
    Posts
    248
    #12

    I don't think about that, cause it hurts
  13. Join Date
    Aug 2008
    Posts
    248
    #13

    Day 30 from 50.

    bridge modeling
  14. Join Date
    Aug 2008
    Posts
    248
    #14

    day 31 ,

    bridge modeling + camera approach

    at final render I am going to add little fish eye style - it give me possiblity to come closer without losing details.
  15. Join Date
    Feb 2004
    Posts
    23
    #15

    i am realy curious about your hardware Polycount?
  16. Join Date
    Aug 2008
    Posts
    248
    #16

    Tomorrow I will post next updates.

    Hardware setup in attachment,

    n
    Last edited by Dark Blood; 2012-06-03 at 10:39 AM.
  17. Join Date
    Aug 2008
    Posts
    248
    #17

    before the end ...

    upgrade for tram - tomorrow
    Last edited by Dark Blood; 2012-06-08 at 08:13 AM. Reason: add one more image ( 6 hours rendering )
  18. Join Date
    Aug 2008
    Posts
    248
    #18

    I want to use motion blur to show destroying particles at background but ...

    after I install NOX_Renderer_0.3.49.exe error appear:
    "Nox plugin compiled as version 0.3.48
    while NOX dll found as version 0.3.49

    Better update NOX"

    and of course I can't work at all.
    Even after deinstallation I have a problem with 3.48 version.

    I just reinstalled a couple of times all software and now it's work with 3.48
    version.

    I have tried with C++ redistributable packs and the same happened.


    What is going on ?


    Is anybody here who has similar problem ?
  19. Join Date
    Jun 2006
    Posts
    285
    #19

    yes I have same problem too
  20. Join Date
    Aug 2008
    Posts
    248
    #20

    trees added ,

    today it's time to finish tram modeling so in the end of the day you should expect some updates.
You need to be logged in to leave a comment. You don't have account? Register now.
Page 1 of 2 12 2 | LAST
Best of Evermotion
The best works from the Forum Gallery picked by Evermotion staff