Page 1 of 2 12 2 | LAST
  1. Join Date
    Dec 2003
    Posts
    25
    #1

    challenge 6: kozioo (particle fire)

    Hello. It's my entry to this challenge. Let's play

    First test of the "burning violet box"
    http://members.lycos.co.uk/kozioo/test1.avi

    The movie is coded with "Xvid"
  2. Join Date
    Sep 2003
    Posts
    1,875
    #2

    V nice fire!
    try make evermotion intro (logo) 3s preview
  3. Join Date
    Dec 2003
    Posts
    25
    #3

    Thanks Pendzel
    I've made a test of burning animated evermotion logo. It's a little bit longer than 3s, but it can be adjusted with few moves of mouse.

    http://members.lycos.co.uk/kozioo/everfire.avi

    What do you think about it?
  4. Join Date
    Dec 2003
    Posts
    384
    #4

    yeh....super fire .....i like it
  5. Join Date
    Mar 2004
    Posts
    33
    #5

    Actually newly did a new firetest too. Needed some blueness in my fire.

  6. Join Date
    Dec 2003
    Posts
    25
    #6

    Deetee - your fire is looking really great! Are you going to enter this challenge?
    Perhaps, I'll try to add some blueiness to my fire too
    No update this time
  7. Join Date
    Sep 2003
    Posts
    1,875
    #7

    Thx kozioo
  8. Join Date
    Mar 2004
    Posts
    33
    #8

    Yeah, I better well just have to enter the contest, but since you have choosen flames, I will be nice and choose something else instead. It would be no fun with many flamerenders all over So I will do some explosions and mayhem instead
  9. Join Date
    Dec 2003
    Posts
    25
    #9

    I followed some Deetee's tips, and now I'm using some volumetric textures, so the fire looks good on bright backgrounds I'm stiil working on colours, and I think I should change the animation of the emitter - it's moving a bit too fast now.

    http://members.lycos.co.uk/kozioo/test5.avi

    U'm waiting for some C&C
  10. Join Date
    Mar 2004
    Posts
    33
    #10

    Actually I dont think you should slow down your emitter. Make the fire burn more intensly instead. Make it much faster, bigger spheres, more additiveness to the flame and blur it a little more, so the flame looks more intense.
  11. Join Date
    Mar 2004
    Posts
    104
    #11

    hmm... i keep getting this: This website is currently under construction.

    can't see yuor .avi
  12. Join Date
    Dec 2003
    Posts
    25
    #12

    Deetee - ok, I'll try changing these things.
    Reaktori - try to click the link with the right mouse button and select "save target as". It should work.
  13. Join Date
    Dec 2003
    Posts
    25
    #13

    Update :twisted:
    I'va added some smoke (lots of smoke, actualy )
    Before you watch this animation imagine that the teapot you'll see is as big as one-family house
    I've got some problem with codecks, so this time You'll have to chose between 2 files:
    The uncompressed avi (rar'ed)
    http://members.lycos.co.uk/kozioo/fireavi.rar

    or the cinepak (radius) coded file (also rar'ed)
    http://members.lycos.co.uk/kozioo/firec.rar

    They both showe the same, but the avi is over 3 times bigger than the cinepak movie. Uncompressed avi has better quality of course
  14. Join Date
    Mar 2004
    Posts
    33
    #14

    You're getting there now! How do you spawn the smoke? It seams a little off, like - its not too fluent together with the fire. You could do an age test on the fire. At a given age it turns into facing particles, that grows bigger and fades away at the end, to give the smoke a fuller look, and a little more real.

    Think you should add some more transparency to the smoke. It all depends what you want burning. Fuel/Oil etc burns very black and dense, while burning organic stuff tends to burn with a transparent smoke.

    Its coming along nicely tho Keep up the good work
  15. Join Date
    Dec 2003
    Posts
    25
    #15

    Now I'm using sphere particles for smoke. But as You suggest - I'll make some tests with facing particles (or I'll use them both at the same time? hmmm)
    About the transparency... I wanted to create a really dense and black smoke. I think about burning an vehicle I made some time ago But these are future plans. Now I have to work on the main part of this work - on the particles.
    Thanks for suggestions and comments

    edit
    I forgot to add - the smoke is spawned as fully indepedent event. This is why it doesn't look "fluent" with the flames.
  16. Join Date
    Dec 2003
    Posts
    25
    #16

    Any more comments? tell me what do you think about it I really need some crits.
    kozioo
  17. Join Date
    Dec 2003
    Posts
    25
    #17

    A picture this time. (still got some problem with codecs :/ )

  18. Join Date
    Dec 2003
    Posts
    25
    #18

    I think it's the final movie. Now I'll work on my second particle animation I'll post some tests soon. Feel free to post comments.
    http://members.lycos.co.uk/kozioo/kozioo_fire.avi
    (about 1.4 mb)

    edit
    as always: use RMB -> save target as
  19. Join Date
    May 2004
    Posts
    10
    #19

    nice.. are you using gizmos+particle?
  20. Join Date
    Sep 2003
    Posts
    1,875
    #20

    ehhe V. nice!
You need to be logged in to leave a comment. You don't have account? Register now.
Page 1 of 2 12 2 | LAST
Best of Evermotion
The best works from the Forum Gallery picked by Evermotion staff