1. Join Date
    Dec 2017
    Posts
    46
    #1

    Adding variation to foliage tutorial - 3ds Max

    Hi guys!

    In this tutorial, you will learn how to create realistic and beautiful leafs variations in 3ds Max and any render engine you use. You can use this technique to create your own models or to modify the ready ones downloaded from the internet. Learn how to create different moods and seasons in just a few clicks.

    This is part 1 of the tutorial where you will learn the random distribution of colours and textures. You can also use it on any other multiple models which need random colours like tiles, candy, or pebbles. Modifiers used: MaterialPerElement and VertexPaint.



    In the second part of the tutorial, you will learn how basics of vertex color feature in 3ds Max, Vertex Paint modifier and using it as a masking map to add realistic and colourful variation to foliage.


    The tutorial is recorded with the use of the Grow Ivy plugin, but you can use these techniques with any plant models you have, and to texture any kind of geometry.


    If you're new to cloud rendering and would like to learn more, here's a great resource for you
  2. Join Date
    Oct 2020
    Posts
    22
    #2

    It looks like a real photo that you took with your phone or camera. You are an excellent graphic artist.
  3. Join Date
    Dec 2017
    Posts
    46
    #3

    Hey KayBur. I'm rather a technical guy, I'm sure that CG artists who publish their works here can do much much better job than me. But thank you, it was nice to hear.
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