1. Join Date
    Dec 2017
    Posts
    39
    #1

    New Podcast - CG Talks

    Hi guys.

    There is a new podcast Ė CG Talks. It tackles various topics related to CG but in a light manner, so you can listen in leisure time or as a background for your daily tasks.

    If you prefer to listen to it on podcast platforms, itís here:

    - Spotify: https://open.spotify.com/show/4fQDKZvGR9NQz9QTFQlE6S
    - iTunes:https://podcasts.apple.com/pl/podcas...s/id1494148854
    - Stitcher: https://www.stitcher.com/podcast/cg-talks
    - Radiopublic: https://radiopublic.com/cg-talks-GMr9qQ
    - Google podcasts: https://podcasts.google.com/?feed=aH...YyNzA1OC9mZWVk
    - Pocket Casts https://pca.st/824yql5p

    Here are links to the episodes recorded so far:

    CG talks - ep.1: Making it in archviz for the uninitiated

    In the very first of our podcasts, we discuss the ever-growing Archviz industry, what our guests have experienced being part of that industry, where it's going, and what new-bloods can do to stand out in the massive sea of capable designers offering their services online.



    CG talks - ep. 2: Putting Your Best Foot Forward

    In this episode, we tackle common pitfalls in creating an online portfolio, and effective strategies in making your body of work leave a strong impression for your ideal clientele.



    CG talks - ep.3: The Enigma of Style - What is it, and how can I get one?

    Style is the elusive x-factor that every artist hopes to acquire. It trumps technical skill (to an extent) and can skyrocket one into a celebrity! But developing a style isn't straightforward, and can be as elusive as that dream freelance gig you've been hoping for. In this episode, we try to break down what style is and how to attain it naturally.



    CG talks - ep. 4: Dealing with the 3d Learning Curve

    While 3d promises an almost boundless ability to create absolutely anything, we often overlook how time-consuming and difficult it can be to create even simpler things sometimes. Marco DJ and Andrew discuss their experiences learning 3d, what learning 3d is like today and what to keep in mind as you continue on your journey to mastering this amazing and complex medium.



    The fifth episode is cooking and we talk there about how to take advantage of the tough times we have now, how to rediscover your passion which originally drove you to CG, and is there a conspiracy of left-handed people?
  2. Join Date
    Jul 2020
    Posts
    1
    #2

    Such an amazing podcast mate. How did you manage to put good audio quality.
  3. Join Date
    Dec 2017
    Posts
    39
    #3

    Hey denverboy, Andrew here. I'm sorry I respond so late. It wasn't so difficult actually. I use Novox 1 mic and Marco and DJ use similar ones. Also an arm for mic for 20 bucks and that's all. We record locally with free Audiacity soft and I think Marco uses Studio One which is free for it's base version (similarly to DaVinci resolve.) Then it is put together by our production guy with some filters, denosing etc. Nothing fancy. If you like it, please share it with your friends or anyone who may be interested We need listeners to continue it.

    The next step we are working on is inviting guests and some other cool stuff. But we are doing it with small steps and learning on the way.
  4. Join Date
    Dec 2017
    Posts
    39
    #4

    Season 1 is already available

    Hi guys!
    We've just finished the first season of CG Talks - a podcast where three CG guys talk about CG. Here are the episodes. I hope you will find topics which are interesting to you.

    Season 2 is in progress and the technical quality is going to be better - we learn on the way.

    Stay tuned for more!
    If you prefer to listen to us on podcast platforms - click here

    Here are links to the episodes :

    CG talks - ep. 5: Working with Corona, and we donít mean the renderer

    In this very casual Podcast, Tom, DJ and Marco sit down and reflect on whatís in the air these days, how it affects the 3d industry, our personal lives and the world at large.



    CG talks - ep. 6: Assing around about assets and other things

    The future that awaits us after the pandemic, how assets are essential to an efficient 3d workflow. random musings and overall chill convos with DJ, Andrew and Marco.



    CG talks - ep.7: Kitbashing your real and unreal 3d future

    In this episode DJ Andrew and Marco talk about kitbashing and how it translates to 3d, the amazing developments of the unreal engine and a myriad of other things!



    CG talks - ep.8: Digging deeper into deep fakes and below

    The rising power of ai in CG and a healthy dose of digression make up this episode. Listen in for Dj, Andrew and Marcoís thoughts on the implications of artificial intelligence in the entertainment and design industries, as well as in politics and the world at large!



    CG talks - ep.9: GPU vs CPU final Lord Of The Ring style battle

    CPU or GPU? Traditional Rendering or realtime? Does one or the other act as the only choice stepping forward into the future? Find out as DJ, Andrew and Marco go over both processors, how they help us in our projects, and why the answer isnít as black or white as some may think!


    CG talks - ep.10: Smart technology, the future, and you

    From being schooled in a game of GO to busting out 15th-century portraiture, it seems the machines are besting us at every turn or is it simply a matter of perspective? Join Marco Andrew and DJ as they discuss the rise of computer intelligence and the stakes therein!


    CG talks - ep.11: Photorealism and beyond

    In this episode, DJ, Andrew and Marco revisit the idea of Photorealism in CG - tracing the origin of the practice, distinguishing it from realism, discussing itís value in the industry and its place in the practice of art!



    CG talks - ep.12: Photorealism and beyond part 2

    In this second part of the discussion on Photorealism, DJ Marco and Andrew go over some of the more grounded aspects of achieving photorealism in 3d rendering. What are the key elements to achieve photorealism in CGI ? Is there a secret recipe for good looking images? Guys discuss their experiences and give tips on how to use photography and cinematography based concepts in your daily 3d artistís life.


    I hope you will enjoy.
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