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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Rusty Hazelden Releases The Art of RenderMan Volume 1

Visual effects artist Rusty Hazelden has released an in-depth 5 part RenderMan tutorial series on YouTube. The Art of RenderMan Volume 1 provides an introduction to Pixar's RenderMan for Maya. Watch the RenderMan tutorial series today on the Rusty Hazelden YouTube Channel: https://www.youtube.com/RustyHazelden D0PmsO3Tzc4 Overview Unlock the secrets of Pixar's RenderMan through a series of in-depth tutorials that focus on rendering an animation in Maya with photo-realistic materials and dramatic lighting. For over 30 years RenderMan has been used in the film industry to render movies featuring groundbreaking visual effects and animation. In this tutorial series, visual effects artist Rusty Hazelden takes an animated shot from start to finish, and reveals all the techniques used to create the final animation with Pixar's RenderMan for Maya. No steps are left out and every detail is explained with easy to follow step-by-step instructions. Topics include: adjusting Pixar surface material attributes to create the look of plastic, wood, and metal, applying texture maps to add more detail to surfaces, aging a shiny metal surface by adding a layer of tarnish, and using the RenderMan IPR to interactively develop materials and lighting in real-time. Learn a wide range of lighting techniques that can be used to create a dramatic night time scene. Discover how to enhance the realism of a shot by enabling depth of field and motion blur. Explore the powerful Alembic workflow in RenderMan and find out how to assign materials to Alembic archives using the Dynamic Rules Editor. Advanced topics include: using a light filter and light linking to control scene illumination, sharing 2D texture placement nodes to make shading networks simpler to maintain, fine-tuning the render settings, using the RenderMan denoiser to cut down on render time, and batch rendering the final animation. Essential Topics Render Settings Max Samples AOVs Motion Blur Depth of Field RenderMan Denoiser Local Queue Batch Render IPR Render Viewport Render Render View Test Resolution RenderMan Preferences RenderMan Shelf Texture Mapping RenderMan .tex Files PxrSurface Node Diffuse Lobe Primary Specular Lobe Specular Fresnel Modes Extinction Coefficient Edge Color Dielectric vs. Metallic Materials Roughness Bump Mapping PxrBump Node Place2dTexture Node Hypershade Editor PxrRodLightFilter Node PxrRectLight Node PxrMeshLight Node PxrDomeLight Node Image Based Lighting Object-Centric Light Linking Color Temperature Alembic Archive Alembic GpuCache Node Dynamic Rules Editor

Posted on 26.02.2019

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