3ds Max Procedural Topology Generator

Arrimus3D 2022-09-01 09:33 tutorial  > 3ds MAX  > modeling

The topology tools rework an object’s mesh subdivision into procedurally generated patterns.

In this video Arrimus 3D shows how to generate procedural topology in 3DS Max. 

You can apply a topology pattern over an entire surface or a selected section. The topology tools work at the object level and all sub-object levels. They are available with only one object at a time (not a multiple-object selection), and by default affect the entire object. You can confine a tool’s effect to the current sub-object selection with Shift.


Author: Arrimus3D Editor: Michał Franczak
Tags: 3dsmax generator procedural procedural generator
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