3ds Max Procedural Topology Generator

Arrimus3D 2022-09-01 09:33 tutorial  > 3ds MAX  > modeling

The topology tools rework an object’s mesh subdivision into procedurally generated patterns.

In this video Arrimus 3D shows how to generate procedural topology in 3DS Max. 

You can apply a topology pattern over an entire surface or a selected section. The topology tools work at the object level and all sub-object levels. They are available with only one object at a time (not a multiple-object selection), and by default affect the entire object. You can confine a tool’s effect to the current sub-object selection with Shift.

 

Author: Arrimus3D Editor: Michał Franczak
Tags: 3dsmax generator procedural procedural generator
You may also like...
Crumpled Paper from a Plane (with simcloth)

Crumpled Paper from a Plane (with simcloth)

Making crumpled paper from a plane with simcloth in 3ds max in just 5 minutes.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.
  • ul. Przedzalniana 8, 15-688 Bialystok, POLAND