UVW Mapping with displacement on rounded edges

Hello, Recently I downloaded nice texture of stone wall with displacement. There was also attached render of rounded cube with applied material. All edges look perfect without any stretching of material with displacement. Unfortunately it looks far from perfect on my cube. I tried couple of methods to fix this but without luck. I wonder if you know simple, quick trick ti fix this. Please find attached screen grab. Thank you in advance Rafal

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