Too much time compiling geometry

Hi, I have a problem that´s taking me a lot of time. When rendering a scene, it gets stuck in the "compiling geometry" task for almost 10 min. (even for isolated geometry). I don´t use proxys in the scene, not too much instances, the are less than 2 mill. polygons, so is not the ram or cpu (i´ve rendered scenes with millions of instances). I don´t use turbosmooth visible in render either. I use win 7 x64, vray 3 and max 2014. Thanks a lot in advance. 124081 124082 124083

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mibelgue mibelgue

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