NOX is a free stand-alone, physically-accurate state-of-an-art renderer. Its
engine is based on unbiased methods. Global illumination is evaluated using Path
Tracing or Bidirectional Path Tracing. Light behavior is based on laws of
physics, however some simplifications occur.
Many post-production actions can be done in NOX internally, so no additional
software is necessary. NOX works with scenes created and imported from 3ds Max,
Blender and Cinema4D.
You can always download the latest version of NOX installer and its assets on
NOX Download Page
NOX is one of the most comprehensive renderers on the market and it is still
under development at beta stage. It evolves and constantly gains new features.
To make the best renders with NOX you need to know its philosophy of rendering.
To achieve the best results read User Guide
Currently it covers features from version 0.3.39. The software made a long leap
since then so we currently work on updated version of User Guide and want to
release it autumn 2013.
We strongly encourage you to join the Evermotion community
and share your thoughts about NOX, its development and Your
works made with this unique renderer. The best renders can be found in NOX Forum
Gallery. If you have any questions regarding NOX, ask on NOX Forum. You can
discuss there any aspects.